As a public artwork, Flow Factory engages Austin audiences in a cooperative experience that encourages mental focus and physical control. The goal is for participants to achieve “flow state” by synchronizing their movement together through immersive visual and audio feedback.
The project was commissioned by the city of Austin Art in Public Places TEMPO program and produced in cooperation with the Soul-y Austin Business District Incubator.
Flow Factory was also accepted into the UNESCO Media Arts Festival and showcased as a part of the HUMAN X MACHINE SYSTEM exhibition in Gwangju, South Korea 2017-11-27.
Finding creative solutions to match client expectations with team resources and abilities
Working with live data to program responsive visuals in real time rendering environment
Taking visual and motion treatment of composition from storyboards to final screen
Flow Factory assumes an idle state when no users are interacting with either device.
This renders the environment in a passive state with little motion.
The object of Flow Factory is to get two audience members moving in sync with each other. Finding this balance is tricky for most users, so as soon as they start to spin the device, a velocity meter appears to let them know how fast they are moving.
This phase triggers rings around the sphere and starts to affect the displacement of the sphere's position to show the user that they are still not in sync.
Once users find a close enough rhythm with each other, the sphere and its outer rings ease into a centered and harmonious composition to show the audience that they have reached flow state.